Purpose: a teaching model to practise network design and IP configuration decisions without the overhead of a full technical simulator.
Scene 0 – Welcome
Teacher aim: introduce the simulator as a simplified model.
- Discuss device roles and expectations.
- Clarify that “sensible design” matters more than perfection.
Scene 1 – Basic Office
- PCs → Switch → Server.
- Connect all the PCs to a new switch (outside of the sever room)
- Connect a switch to the Server in the Server Room)
- Ensure all devices are connected together, including the 2 switches
Scene 2 – Office with Security & Services
- Add a server for shared services
- Add a firewall think about where it needs to go
- AEnsure all internal devices use Ethernet
- Use Fibre only for the external internet link
Goal:
- A secure office network with correct device placement.
Focus: security boundaries and client–server.
Scene 3 – Open Lab (Performance)
This is a sandbox.
- Experiment freely with devices, cables, and load.
- Explore what causes congestion and how it can be reduced.
- Stress-test networks using load.
- Redesign to remove bottlenecks.
Focus: congestion and trade-offs.
Scene 4 – Enterprise Network (each Floor is a Zone)
- Design a multi-floor enterprise network
- Place switches and WAPs logically within the building
- Use Ethernet and Fibre where appropriate
- Ensure all wireless demand is covered
- Assume 3 servers are required
Focus: structured layout and scale.
Scene 5 – Internal office IP Configuration (single LAN - switches have been placed for you)
- NOTE: You will find you do not need to configure the router for your internal network to work!
- Add a PC to every desk and set IP
- Add one Server
- Connect all devices using Ethernet
- Configure IP address for every device (Note: Router cannot use static routes in this Scene)
- Use Ping or Send Message to test connectivity via IP or Hostnames
- Fix issues such as missing IPs or conflicts
What to learn:
- Failure messages tell you what was wrong.
Scene 6 – Wide Area Network (Routing)
- I suggest School uses 192.168.10.x and Trust uses 192.168.20.x
- Configure IP addresses for all devices in both separate LANs
- Test connections without a default gateway (some tests should fail)
- Add the correct default gateway IP before - Adding static routes Using Static Routes section only
- Ensure default gateway IP's are added to PC's and servers
- Test again and confirm it now works both internally and externally
- Add more switches and PCs and observe the impact, can you communicate with the LAN
- Test traffic across the WAN (packet animation shows the hops) between all PC's, servers etc
- You can connect uses IP address or Host names
- Rules: No NAT, no dynamic routing, no DNS. GCSE-level routing only.
Focus: routing and why gateways matter.
Failure messages (what they mean)
- No IP configured → device cannot communicate.
- IP conflict → duplicate addresses cause failure.
- Different network, no gateway → routing required.
- Gateway not reachable → addressing alone is not enough.
Rules in place (and why)
The rules are designed to enforce common classroom “correct network” patterns and prevent unrealistic shortcuts that confuse beginners.
- PC / PC x5 ↔ Switch (Ethernet only) — encourages the standard access-layer pattern.
- Server ↔ Switch (Ethernet only) — reinforces servers as shared resources on the LAN.
- Switch ↔ Switch (Ethernet or Fibre) — introduces uplinks/backbone thinking.
- Router ↔ Switch (Ethernet only) — keeps the router as the LAN gateway device.
- Scene 2+: Firewall ↔ Cloud (Fibre only) — shows “internet edge” and security boundary.
- No direct PC↔PC, PC↔Server, Router↔PC/Server — blocks misleading direct links and forces proper structure.
- Scene 4: zones/floors matter — teaches physical layout constraints and sensible distribution.
- Scene 4: WAP ↔ Switch (Ethernet only) — reinforces that WAPs still need wired backhaul.
- Scene 4: CAT8 cables in server room — To keep it simple these are by default, also allows more load on the cable.
- Scene 5: PC, Switch and Server only, kept simple — Students to test connectivity using IP.
- Scene 6: All devices except WAP, simpification used but students can test across IP ranges using routers.
Realism vs understanding: what I simplified (on purpose)
Where I leaned into realism
- Device roles (router, switch, firewall, server, WAP) behave in expected “who connects to what” ways.
- Basic cabling choices: Ethernet inside the building; Fibre for WAN/backbone concepts.
- Physical constraints (Enterprise): zones encourage tidy, explainable enterprise designs.
Where I simplified for learning
- Traffic/load model is intentionally approximate: it’s there to reveal patterns, not measure real throughput.
- The first number shows current load, the 2nd number is the max load of the cable
- Congestion cues are simplified to “over threshold = congested” to keep discussion focused.
- Wi-Fi demand points (phones/tablets) translate complexity into an easy planning problem.
- Unmanaged switches, basic Layer 2, more like those used in homes, Layer 3 outside of spec, and adding IP's possible confuse students
- No DNS configured at this point. This may be built in at a later stage